1. #121
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    46
    Posts
    5,730

    Default

    Speechless...the poses are so cool!

  2. #122
    New Member Follow User Gallery
    Join Date
    Jan 2015
    Location
    south africa
    Posts
    16

    Default

    awesomely done

  3. #123
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    SolidSnakexxx: Thank you, I'm glad you like it

    hunterscor: Thank you

    Here is another view/close up. I thought that since this is a Zbrush forum maby a screenshot of the Work in progress is more useful than Keyshot render (I love Keyshot though, but the Zbrush preview is just as much eye candy to me )


  4. #124
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    Austin, Texas
    Posts
    238

    Default

    Is yanking off your opponent's mandible a legal move in UFC? God, I hope not!

  5. #125
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    Wetterschneider: It would certainly hurt


    Here is a quick black and white render of an old project. You can see a turntable of the project here: https://vimeo.com/74448496
    It's not a very pretty render, but I enjoyed the project a lot



  6. #126
    Senior Member Follow User Gallery
    Join Date
    Jan 2008
    Location
    Poland
    Posts
    1,343

    Default

    Looks amazing with skin!

  7. #127

    Default

    geia sou alex! i love your style, keep it up!
    Concept artist, character modeler;level artist/3D artist in general =]
    Currently on sick leave.

    My Artstation


  8. #128
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    nebular: Thanks!


    Mihail Kounelakis: Geia sou Thank you very much my friend!


    Here are a couple of new poses Time to add some props soon I think..





    Thank you all for visiting the thread, I appreciate the support

  9. #129

  10. #130
    Senior Member Follow User Gallery
    Join Date
    Jan 2008
    Location
    Poland
    Posts
    1,343

    Default

    Sweet!
    Finger in eye - very funny

  11. #131
    New Member Follow User Gallery
    Join Date
    Mar 2015
    Location
    London
    Posts
    25

    Default

    Great work and super funny poses...
    Awesome keyframe and mocap animation
    http://www.flipbookmarket.com/

  12. #132
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    nebular: I'm glad you noticed the eye


    CherryMotion: Thank you


    A new pose:




  13. #133
    Senior Member Follow User Gallery
    Join Date
    Jan 2008
    Location
    Poland
    Posts
    1,343

    Default

    Great, I love watching your thread!



    Is it safe to study from these? Also, is it better to do full figures or ecorche studies (both for sure but..) to nail the figure sculpting?

  14. #134
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    nebular: I'm glad you like the thread


    Well, the way I simplify the human body might in some areas be very different from what it would look like in real life. But the attachments of the muscles are as accurate as a good anatomybook.
    If you have the chance, compare them to Acland videos (dissection) to see the difference.


    About doing ecorches, I think the best way to learn it is to do a full figure in the standard anatomical position, that way you have tons of books and videos to compare facts and styles. Also, you won't have to deal with relaxed/flexed muscle difference (which by the way is very simplified or absent in these illustrations.)


    If you want a quick fix for figure sculpting in zbrush, build a stick figure in dynamesh and use it as an underlay for your figures. Then you will have a fairly solid structure that you can rely on (regarding the proportions and some bony points)


    Hope it helps

  15. #135
    Senior Member Follow User Gallery
    Join Date
    Jun 2013
    Location
    Stockholm, Sweden
    Age
    40
    Posts
    108

    Default

    A new one , this time with a hijacked Psoas major (and minor):




Page 9 of 10 FirstFirst ... 678910 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •