1. #1

    Default Samba's sketchbook

    Hi everyone !

    I have followed the Kris Costa Character creation course on Zbrushworkshops.com for 10 weeks now.
    Thought it was a good occasion to start a sketchbook.
    Here is my version of Paranthropus Robustus, a long gone australopithecus species.
    Sculpt, hair and textures from Zbrush, rendered with maya mental ray.

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #2
    Senior Member Follow User Gallery
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    Jul 2008
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    toronto
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    Default

    what do you mean "You people" ?


  3. #3
    Member Follow User Gallery
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    Apr 2013
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    Default

    well looks good. like the mother-creature !!!

  4. #4

    Default

    thanks !
    some details of the sculpt in Zbrush:

  5. #5

    Default a few steps






  6. #6

    Default London street

    for that one, I used Zbrush mostly for sculpting and detailing the bricks and the small details (columns, roofing elements, etc ...)
    rendered with mental ray for maya


  7. #7
    Senior Member Follow User Gallery
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    Sep 2004
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    Default

    I especially love the London street! Great work!

    Cheers, David
    And so we came forth and once again beheld the stars.
    - William Styron, Darkness Visible

  8. #8
    Senior Member Follow User Gallery
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    Barcelona/CATALONIA
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    Default

    This street is full of life
    congratulations, nice and great job

  9. #9

    Default

    Thanks Chalkman and PFC666 !

    You can find a little breakdown of the work here :

    http://www.daba.fr/samba/en/index.php/post/Varmin-Way

    and here is the house on the left in Zbrush:


  10. #10
    Senior Member Follow User Gallery
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    Default

    nice work !!
    " crits n comments always welcome ! "

    " im not half as dumb as i think you look !! "



  11. #11

    Default Mousso

    Here is "Mousso" an animated documentary project about women in Mali. Due to the recent political instability in that region of Africa the project had to be postponed but in the meantime I had some time to do renders and animation tests. Those characters are sculpted and textured in Zbrush, rendered with maya software and mental ray, and composited in After effects.

  12. #12

  13. #13
    Content for Mature Audiences only. Click to view

    Mature Audiences 3D print

    Here is a character I sculpted for a first attempt at 3d print.
    Had to rework the headlegs which proved too thin and too fragile for the final piece




  14. #14

    Default

    An here is the printed model :


  15. #15

    Default The hands

    Hi there,

    Just a quick comment really - I don't know if you planned it but I think the way the pipes come out in the houses makes them look like hands reaching out and grabbing the buildings - it's a really interesting little detail.

    Do you think that the course has been a really help and worth the cost - I only ask as my character modelling needs some work ;-)

    Thanks

    James

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