1. #1

    Thumbs up Free Sculptris Prims



    Oormi Prims are basic primitives for use in Sculptris.
    These can be imported into Sculptris as usual and are free for any kind of use.
    Some of these can be scaled (non-uniformly) to get other basic solids, e.g. the cylinder can be scaled on Z axis to get a disc (useful to make a base for a model). Enjoy !

    The zip file contains:

    • Box
    • Cylinder
    • Tube
    • Torus
    • Cone
    • Pyramid
    • Objects with 2,3 and 4 holes
    • Rectangle
    • A Sculptris file with all these objects


    The prims are in obj format.
    Free Download from : http://oormi.in/software/oormiprims-01.html

  2. #2
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    Thanks. I'm sure a number of people can find a lot of great use out of these.

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    hey, i downloaded these today and could not import the object files. There is one file i can of course and that is in the sculptris format. Any tips?

  4. #4

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    Quote Originally Posted by jayd View Post
    hey, i downloaded these today and could not import the object files. There is one file i can of course and that is in the sculptris format. Any tips?
    Are you getting any errors ? Any screenshots ?
    I guess you know it already, you need to click the button with text "OBJ" and up arrow on it, then select the obj file.

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    Quote Originally Posted by Oormi View Post
    Are you getting any errors ? Any screenshots ?
    I guess you know it already, you need to click the button with text "OBJ" and up arrow on it, then select the obj file.

    yes i am doing that--on an intel mac with snow leopard if that means anything--the software just pauses then crashes; not ruling out me as the problem but i felt i needed it to run it by you guys first.

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    Quote Originally Posted by jayd View Post
    yes i am doing that--on an intel mac with snow leopard if that means anything--the software just pauses then crashes; not ruling out me as the problem but i felt i needed it to run it by you guys first.
    ok, I just tried this on my pc (asus) and they import like a charm--obviously my snow leopard is one rabid cat. PC wins again. Don't tell my wife.

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    Default solution to my Ooomi problem after 6 years

    Well, I stumbled upon the prims again long after I discarded snow leopard from my mac and it still would not load. Being 6 years older and having no apparent life, I decided to tackle this problem again and well... stupid me: I dropped the box object into Mesh lab and had a quick gander at it and saw what I thought might be the problem. I then dropped it into blender 2.79 and changed the quads to tris and exported the file and reloaded it into my Mac version of Sculptris and guess what? Worked like a charm. I know i am writing this to....well...no one.....because pixologic doesn't care but I love sculptris and i got the prims to work on my mac so if OOMI you are still out there add this to your trouble shooting list for the prims. This was a flea in my ear and I just don't like losing. Now I am going to play.

  9. #9

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    I then dropped it into blender 2.79 and changed the quads to tris and exported the file and reloaded it into my Mac version of Sculptris and guess what? Worked like a charm.
    Good that it worked. As others have posted above, it seems to be some Mac issue. The sc1 file for prims already has tris. The OBJ probably have quads.
    Sculptris is still alive. I use it daily. Does not want to die in spite of all that pixologic has done to it. However, better tools are now coming up which are also free, blender's sculpting tool is great and another is meshmolder. Check them out.

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    HAHA! I am up to my hip in blender software. I am waiting with bated breath to see if I really am going to like the sculpting process--however, I am seeing loads of improvement for blender--something that sculptris could have used. Seriously, I wish they would just release the source code like blender but that would be pix-illogical.

    I will look at meshmolder. Have not seen it. I hate to say goodbye to sculptris but I think you are right I am afraid. Happy New Year and thanks so much for responding!--Jay

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