1. #91

    Default

    Absolute Masterpieces. Top of the top Mike.

    Congratulations to you and the whole Naughty Dog team for your success.

  2. #92
    Senior Member Follow User Gallery
    Join Date
    Apr 2013
    Location
    Italy
    Posts
    106

    Default

    Jaw dropping work! Congratulations!
    Umberto

  3. #93
    Senior Member Follow User Gallery
    Join Date
    Jul 2003
    Location
    Tampa, Florida
    Posts
    1,595

    Default

    Crazy good
    Dustin
    .:|Sketch Book |:.



  4. #94

    Thumbs up

    awesome! MAN! congrats

  5. #95
    New Member Follow User Gallery
    Join Date
    Aug 2009
    Posts
    18

    Default

    stunning work. I would kill to see your hair workflow!

  6. #96

    Default

    great work! The sculpts done for the previous Uncharted games already looked great, but this is just off the chart phenomenal!

    Would love to know the time frame it took for a sculpt of this quality.

  7. #97

    Default

    Awesome!!
    yg-cg@hotmail.com
    MY QQ :370643602
    ROOTWORKSHOP

  8. #98
    Senior Member Follow User Gallery
    Join Date
    Aug 2004
    Location
    New York City
    Posts
    369

    Default

    These made my day. Truly spectacular. Any background on the hair, how the basic planes are developed -- to-- how you translate those to final output... actually anything you can tell us would be appreciated! Thank you for posting.

  9. #99
    New Member Follow User Gallery
    Join Date
    Oct 2001
    Location
    New Jersey
    Posts
    21

    Default

    Awesome work. Creepiest zombies I've ever seen.
    Jodi Smith
    Digital Artist
    www.JestazLab.com

  10. #100
    New Member Follow User Gallery
    Join Date
    Mar 2008
    Posts
    2

    Default

    What was your technique for distressing cloth, like the holes and tears in the backpack and clothes. I'm curious what combination of brushes you used for that. I LOVE the look.

  11. #101
    Member Follow User Gallery
    Join Date
    May 2013
    Location
    Morocco
    Posts
    81

    Default

    That's some inspiring work man !

    keep it up .

    cheers,
    Salim

  12. #102
    Senior Member Follow User Gallery
    Join Date
    Nov 2009
    Location
    Arizona
    Posts
    113

    Default

    Nice work!

  13. #103
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    copenhagen DK
    Age
    38
    Posts
    1,705

    Default

    absolutely beautiful work.

    -r
    rasmus warming
    rasmusw.dk


  14. #104

    Default Awesome work!

    Its nice to see you guys really pushing the limits of the PS3. You still managed to push the detail and realism, tip toeing around the uncanny valley without falling in, awesome work, great cloth and detail.

    Since Naughty Dog seems to have a real tradition with sharing techniques and process I was wondering if you wouldn't mind answering some questions for the community:

    1. How large was the character team size, how many characters did you need to produce and in what time frame?
    2. How long did it take to sculpt a hero character vs npc's?
    3. Was any scan data used and if so in what capacity?
    4. The eyes in these images are not half closed, and the mouths are not open like in this video: http://www.youtube.com/watch?v=myZcUvU8YWc Was that done as a post process after getting the look down?
    5. For the body pose was that your neutral state for generating normal maps, if so did you have any issues under the arm pits or other places?
    6. Was there a predefined rig that you had to match the characters to or was the initial skeleton defined by the sculpt?


    Sorry for all the questions and thanks once again for sharing.

  15. #105
    Senior Member Follow User Gallery
    Join Date
    May 2008
    Location
    Rome/Italy
    Posts
    1,732

    Default

    i want to post a comment again cause those works are beyond my imagination about detailing and realism..at this point a description about some process will be a real gift for all of us in particularly : hair, skin details and final rendering. Masterpieces!

Page 7 of 16 FirstFirst ... 45678910 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •