Now I have permission to show my contributions to Pacific Rim I thought I’d share some of the Kaiju designs I produced for the project almost two years ago.
This was an experience beyond any other job I’ve ever had, both in terms of scale and scope but also in being my dream subject matter GIANT F’ING MONSTERS !
I was fortunate to work with some of the most awesome artists and designers out there and we had the best time EVER !
As is usual with any GDT design process, the project involved a lot of cross-pollination between the whole team and the end result usually ended up being stronger for it.
Here are my passes at some of the Kaiju characters, which always started in Zbrush. I just wish Dynamesh had been available back then …
Unfortunatley, a while after finishing on Pac Rim three of my drives (yes back-ups as well ) burnt out (faulty power source) and I lost everything, including all my development sketches and z-sculpts for the project - these designs and a few sculpts are all I have left now.
The concept crew consisted of - Francisco Ruiz Velasco, Wayne Barlowe, Tyruben Ellingson, Guy Davis, Oscar Chichone, Hugo Martin, Stephen Shirle (see his zbc post on ‘Knifehead’), David Meng, Simon Lee, Keith Thompson, Raul Monge, Carlos Salgado, Allen Williams and Rob McCallum.
They are all bad-asses - check out their work !
I 'll try to post some sculpts at a later date…
- S