Hi guys, i’ll use this thread to post some of my works, so here we go.
This is a sculpt from Zach Galifianakis i did today, the Zremesher helped a lot to improve the performance and with a clean geometry, hope you like it.
Hi guys, i’ll use this thread to post some of my works, so here we go.
This is a sculpt from Zach Galifianakis i did today, the Zremesher helped a lot to improve the performance and with a clean geometry, hope you like it.
Nice start to your sketchbook.
Great stuff! Very natural:) Love the volumes.
Hey Fabio.
Cool work! The ref on the first one is broken. You say you use the new ZRemesher. How does the wire look on lvl 1 on the first one?
Good job!
First picture is very nice!
SEGAHOLIC, Ivanperezayala, digitalmax - Thanks!
Mikademius - The link is working in here.
When i’m satisfied with the initial shape i use the Zremesher to make the mesh clean and fast to work, when you have various subdivisions and you are working in a higher subdivision, the Zbrush seems to shift for a lower subdvision when you rotate the câmera and it looks much more faster than when you just have one subdivision.
This one is from a girl that my brother photographed on the street some weeks ago, hope you like it.
Nice bust! I do think her hair could use a little more detail, but overall, good work.
Webhead - Thanks, i agree about the hair, but my PC is broken and my notebook ATI chipset is not working, im using the intel graphics card, it was not holding anymore, so i was forced to stop.
Beautiful, I like her!
Santis - Thanks
So close! She has nice curves, an interesting face, her breasts have realistic weight – but something about the stomach bothers me. It’s not twisting correctly, that belly button looks kinda wrong. Good work though!
nagulov - Now that you said, it really looks a bit strange, thnks!
This one is a character that im working on, something with a post-apocalyptic theme, its a very initial stage.
Hi guys, this is a bust that i made in my free time, based on Rael’s concept for the game Downfall: Clash of Factions that we are working at the Playlore(the studio that i work)
I love the wrinkles and details on the leather and mask! What brushes do you like to use when you make the details for the cloth? I still have a hard time with the wrinkles.
For almost every kind of cloth i use any clay brush and the standard brush, if the wrinkles are a bit more sharpen i use a brush that looks like dam_ standard, but the main point is to have a lot of references and understand how the wrinkles works, hope it help you.
I’m working in a personal project with some persons that i see often, it will be 4 persons(I’ll try to finish the 4) that i’ll sculpt in a pose that makes me remember them.
This first guy has a really big foot, i dont know exactly, but i think that it is 12.5-14 in USA and Canada.
This is a test render, this is the one posed and its not finished yet, the others i just have the base sculpt, but i need more references of one of them, i’ll post some photos this week.