Thanks fellas. The scales were pretty tricky. For the larger ones, I sculpted individual scutes and scales, then created a curve brush, drawing rows where I wanted them. Adjusting the tweakers in the curve menu, you can get a good tapered flow. The much smaller ones I used some alphas.
Hybrid Godzilla concept. A blend of 2014 and 2000 designs. These were rendered in the newly released KeyShot 7. It's great, but crashes WAAAAY more than 6 ever did. I hope they patch that soon.