Hey ZBrush savages,
Just carving out a little place to drop some creatures, aliens, and other beasts from time to time.
I will most likely just stick to personal work/studies in this thread.
Currently beta testing the ZBrush to KeyShot GoZ Plugin and I'm loving what it's done to my workflows.
I'm finding that getting an early glimpse of a characters look-dev, is effecting the design decisions I'm making back in ZBrush while the sculpt is still evolving.
This first Alien is a perfect example. What started as a morning warm-up soon stole my attention for a few days. And the visual feedback I got from some early skin and lighting tests in KeyShot heavily influenced how I finished him out.
These renders are done using the Max Samples Setting.
~20 mins per image with 64 samples.
Also something new for me... No UVs were harmed in the making of this creature.
Just Polypaint sent straight over on high res meshes via GoZ for KeyShot. Which is a breath of fresh air to me and keeps the flow going!
Cheers!