Hey!
Recently finished the high poly of this character, any crits are appreciated!
Hey!
Recently finished the high poly of this character, any crits are appreciated!
Calling this one done now.
New Character WIP
1 hour low resolution practice sculpt, with no smoothing allowed !
nice work, keep goin’
Update for this character, progress is slower than I would like as I have not had too much time to work on him. Looking forward to getting the High poly finished, still lots to do. Thanks for looking !
Hey, just about finished with this guy, really enjoyed this project and learnt so so much! Hope you guys like it, and any critiques are more than welcome. Zbrush was used for all the character and about half of the props.
Hey guys, this is my attempt at the SE style anatomy figure. It’s been a fun exercise and overall I am pleased with the result.
Some new work from me. This started as just a anatomy study but once I completed I decided to put together this little scene to present him in. Modeled in Zbrush, 3DS Max to render.
Not posted here in so long! Trying to be more active though. Here is a WIP image of Aang. Not sure if I will take it out of zbrush at this point.
Any feedback would be much appreciated.
Your classical style anatomy studies are very well done. The gesture of the guy defending himself from the giant serpent (im sorry if I am not understanding the story it originates or if you invented this story) is very well executed.
Takai, thank you very much