1. #1
    New Member Follow User Gallery
    Join Date
    Nov 2012
    Location
    melbourne, australia
    Age
    26
    Posts
    29

    Default Zbrush Hardsurface Techniques [video tutorial page 1]






    Hey guys I've made a tutorial for the creation of this ugv's leg system:




    Taking inspiration from the boston dynamics big dog/wild cat designs! I cover pretty much my whole hardsurface workflow in zbrush alone. The full tutorial is available on youtube via the link below and I'll update with a link when I figure out where to host the file so you can download it for free as well!



    I'm willing to make more in depth tutorials if anyone else needs anything or my video isn't covering something you want to know / don't understand!

    If you have any questions feel free to contact me on here or via my facebook.

    thanks for your time!

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    Austin, Texas
    Posts
    238

    Default

    This is fantastic. Thanks for sharing the video, it's tremendously appreciated.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Brighton
    Posts
    659

    Default

    Awesome.
    Francis-Xavier Martins
    Freelance Cg Artist
    Folio
    ZSketchbook ArtStation Facebook

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Jun 2008
    Posts
    181

    Default

    Thanks for this video and all the other tutorials and info you share very kind of you

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Jan 2012
    Location
    Australia
    Age
    31
    Posts
    865

    Default

    Putting this on now as I work on my mech! thanks for sharing your brains!

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Mar 2009
    Location
    Brooklyn
    Age
    40
    Posts
    213

    Default

    Great work, and nice tutorial.
    My Personal Website Likesyrup.com

  7. #7
    New Member Follow User Gallery
    Join Date
    Nov 2012
    Location
    melbourne, australia
    Age
    26
    Posts
    29

    Default

    Thanks so much guys I really appreciate the kind words. I've had a few requests so I'll be making a few videos for beginners as well how to do all of this in real time and all the shortcuts required!

  8. #8
    Senior Member Follow User Gallery
    Join Date
    Jun 2008
    Posts
    181

    Default

    great video I would love for you to do a tutorial just on dynamesh, again thanks!

  9. #9
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    Portugal
    Posts
    210

    Default

    Thank you for taking the time to prepare this
    Learned a lot from it.

  10. #10
    Senior Member Follow User Gallery
    Join Date
    Nov 2006
    Posts
    510

    Default

    Thank you very much for the video.
    Cheers!
    TheRazorsEdge

    "Knowing is not enough, we must apply. Willing is not enough, we must do."
    - Bruce Lee -

  11. #11
    Senior Member Follow User Gallery
    Join Date
    Jul 2012
    Location
    Sweden
    Posts
    428

    Default

    Awesome tutorial!

  12. #12
    New Member Follow User Gallery
    Join Date
    Jun 2011
    Posts
    10

    Default

    Great tutorial!!! Thanks!!

    I'm just learning zBrush, but my impression is that it could be used for detailed hard surface modeling.

    Your video certainly re-enforces that opinion.

    I posted a suggestion to that effect on the Houdini forum when a user didn't like modeling with polys, and another user posted an image of what looks like the back of a laptop and stated "Hmm, idunno. A lot of the hard surface stuff I've seen from sculpting apps looks like it suffers to some degree from blobs-with-creases syndrome."

    http://www.sidefx.com/index.php?opti...=137348#137348

    Would the laptop still be in the realm of what could best be done in zBrush?

    Other than architectural, I'm wondering exactly where to make the divide between modeling in polys and modeling in zBrush?

    BTW - hope to see more tutorials from you. Wow, I've got a lot to learn. Thanks again!

  13. #13
    New Member Follow User Gallery
    Join Date
    Mar 2012
    Location
    Québec
    Posts
    23

    Default

    Priceless video... Thanks for your effort, you are helping a lot of people here!... I encourage you to do more!...

  14. #14
    New Member Follow User Gallery
    Join Date
    Nov 2012
    Location
    melbourne, australia
    Age
    26
    Posts
    29

    Default

    Quote Originally Posted by ZbWannabe View Post
    Great tutorial!!! Thanks!!

    I'm just learning zBrush, but my impression is that it could be used for detailed hard surface modeling.

    Your video certainly re-enforces that opinion.

    I posted a suggestion to that effect on the Houdini forum when a user didn't like modeling with polys, and another user posted an image of what looks like the back of a laptop and stated "Hmm, idunno. A lot of the hard surface stuff I've seen from sculpting apps looks like it suffers to some degree from blobs-with-creases syndrome."

    http://www.sidefx.com/index.php?opti...=137348#137348

    Would the laptop still be in the realm of what could best be done in zBrush?

    Other than architectural, I'm wondering exactly where to make the divide between modeling in polys and modeling in zBrush?

    BTW - hope to see more tutorials from you. Wow, I've got a lot to learn. Thanks again!
    Firstly thank-you so much for your kind words and support. To answer your question, I use Zbrush for quick concepting as it is the fastest tool for me! At the end of the day I could definitively state which application is best for who and what. It's my personal preference to use Zbrush for hardsurface because of how fast and efficiently I can produce work. Making the divide between modelling in polys and in zbrush is a really have thing to comment on because of the variables involved such as what the model is going to be used for and what not. At the end of the day it's up to the user to make an informed decision after weighing the variables for each project and deciding which is better. I hope this response helps!

    I'd also like to thank everybody else for their support it means a lot!

  15. #15
    New Member Follow User Gallery
    Join Date
    Jun 2011
    Posts
    10

    Default

    There was a pdf mentioned in the video, possibly to be included later? Did I miss the pdf location? Thanks!

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •