1. #16

    Default Get Even Characters

    Hi I want to share with you new characters I've made for game GetEven.
    LP characters rendered in Vray.


    Hair composed by fibermesh in zbrush. (only for render).
    It's just the usual enemy model with many different variations.





    Head is based on scan.
    Concepted by collab with Tomasz Górnicki.



    Portfolio- www.Firebat.pl

  2. #17
    Senior Member Follow User Gallery
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    Thumbs up

    Nice works. Like.

  3. #18
    Senior Member Follow User Gallery
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    awesome.Top Row quality work.

  4. #19
    Member Follow User Gallery
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    Very expressive character and very professional work!

  5. #20
    New Member Follow User Gallery
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    Aug 2006
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    Sawgittarius,Diablo and samofptr: Thank you for feedback!
    Portfolio- www.Firebat.pl

  6. #21
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    Feb 2006
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    The Eye-helmet is amazing, would watch a breakdown.

  7. #22

    Default Urban Explorer

    One of the characters I had opportunity to create for Techland. Game art character rendered in V-ray. Hair by 3dsMax hair and fur. Head base model provided by techland. 20 737 Tri, 4x2048 textures.




    Hi ress links:
    http://firebat.pl/images/Urban/UrbanBeuty_HR.jpg
    http://firebat.pl/images/Urban/Urban...uction1_HR.jpg
    http://firebat.pl/images/Urban/UrbanSculpt_HR.jpg
    Portfolio- www.Firebat.pl

  8. #23
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    Way to go, lovely work. Great this and that. .... 5*

  9. #24
    Member Follow User Gallery
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    Nice characters man, I especially like the last one!

  10. #25
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    Jan 2013
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    Spot on stuff!
    3D Character Artist @ Primal Game Studio | Portfolio

  11. #26
    Senior Member Follow User Gallery
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    Nov 2013
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    tehran - iran
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    awesome,

  12. #27

    Default

    Thank you for nice comments!

    Few additional screens. Mesh and sss setup.

    Portfolio- www.Firebat.pl

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