ZBrushCentral

Andrzej Marszalek Art Dump v2

Hi

Few characters I want to share with you. Most of them was done for The Farm 51.

I was responsible for everything form concept,model,textures to render.

Exception was Mummy boss, designed by Piotr Kr***281;***380;elewski(http://conceptjunkyard.blogspot.com/)
Skinning and rigging was done by our animation team ( Kamil Boczkowski and Jaros***322;aw Zieli***324;ski)

Polycount is 10k tri - 20k tri. 1x2048x2048 textures (Thor 5x2048x2048 and a little bigger polycount).

There will be few more character during this month, when all NDA fade out.

Currently I’m working as freelancer and Looking for Freelance job. ( www.firebat.pl )

Sculpt: http://imageshack.us/a/img34/9748/tts9.jpg

Sculpt:http://imageshack.us/a/img202/117/1jwt.jpg

Sculpt: http://imageshack.us/a/img842/5672/9fas.jpg

Attachments

WhiteDemon_render_color(LR).jpg

WhiteDemon render(LR).jpg

WhiteDemon ViewRender(LR).jpg

Thor_render_color(LR).jpg

Thor_render3(LR).jpg

Mummy_Boss_Sculpt(LR).jpg

Sculpt: http://imageshack.us/a/img22/3781/gbos.jpg

Sculpt: http://imageshack.us/a/img849/9359/yytz.jpg

Sculpt: http://imageshack.us/a/img29/4095/f8m1.jpg

Very professional and quality work!

Excellent, both models and textures!

very nice!
what did you use for the thor rendering?

great work :slight_smile:

Wow … great work!
Maybe top row?

Yeahh! Really awesome works. Congrats!

grrt modeling skills, would love to see more…
Keep Rocking…

Beautiful !!!

:+1:small_orange_diamond:+1:small_orange_diamond:+1: Cool works! Cool Alex bust!

Amazing !!

Top row work! Would be awesome some Zbrush process breakdown

Thank you for nice comments :smiley:

arctech: Most of pictures were rendered in vray. Few of them (alex and mummy boss) in zbrush.

For now I’ve only prepared design breakdown of Thor character.

http://imageshack.us/a/img534/8940/gxiw.jpg

One more common zombie:

Apoc_Zombie_Vrender(LR).jpg

HiRes Image: http://imageshack.com/a/img856/351/vhmq.jpg

Zbrush Render: http://imageshack.com/a/img844/1287/xcpl.jpg

Hi I want to share with you new characters I’ve made for game GetEven.
LP characters rendered in Vray.

Hair composed by fibermesh in zbrush. (only for render).
It’s just the usual enemy model with many different variations.



Head is based on scan.
Concepted by collab with Tomasz Górnicki.



Nice works. Like.

awesome.Top Row quality work.;):wink:

Very expressive character and very professional work!:+1:

Sawgittarius,Diablo and samofptr: Thank you for feedback!