1. #151

    Default Blendshapes update

    Heres an update of Jolly Jon ( silly name for now )



    A few blendshapes sculpted in ZB using transpose master, layers and a mirror.
    The model has been retopo'd UV'd and almost ready for rigging. I will post images of the body soon, just need to fine tune the shaders in maya a bit.
    My Internets Page - http://www.vfxforge.com

  2. #152
    Senior Member Follow User Gallery
    Join Date
    Oct 2011
    Location
    AU
    Posts
    412

    Default blendshapes test

    My Internets Page - http://www.vfxforge.com

  3. #153

    Default Ocean Headpiece


    Just exploring some ideas with Zb and keyshot.
    The shells were places with insertmesh with original model UV'd
    I then simply applied the same texture on the mesh after splitting them out in groups.
    One important step to remember to keep UVs on insertmesh objects. make sure the underlaying geo has UV's ( even if its just a simple planar auto UV )
    Otherwise your insert mesh will not keep the uv's
    My Internets Page - http://www.vfxforge.com

  4. #154

    Default Merry Christmas ZBC


    My Internets Page - http://www.vfxforge.com

  5. #155
    Senior Member Follow User Gallery
    Join Date
    Nov 2013
    Age
    25
    Posts
    1,622

    Default

    Merry Christmas to everyone.I wish you all Love,Luck & happiness.

  6. #156

    Default dracula update



    Rendered with new Maya / Arnold light rig.
    My Internets Page - http://www.vfxforge.com

  7. #157

    Default Study of young lady



    Study of a young eastern European girl, aiming for 14 - 15 yrs of age. Hair needs more work I know, mostly focusing on the face for the study.
    My Internets Page - http://www.vfxforge.com

  8. #158

    Default Winter hotty


    Winter Hottie - ZB, MD, Arnold, Maya.
    My Internets Page - http://www.vfxforge.com

  9. #159

    Default Aging Female studies


    Happy New Years!


    A WIP study of the aging process of a Woman. 14yrs > 20yrs > 45yrs > 70yrs.


    Still finallising the last two portraits

    Its a really interesting process and Im learning a lot on how the skin deforms and sags with age. The main thing to keep in mind. With age the shape of the face goes from round oval to upturned triangle to downturn triangle.
    Hopefully I can wrap this before I start my new job in a weeks times.
    My Internets Page - http://www.vfxforge.com

  10. #160

    Default Aging Study - Woman


    Here is the final study of the aging process, the subject is a eastern European female age range from 14 > 20 > 45 > 70.


    Really enjoyed working on study and as stated before I learned a lot about how skin behaves overtime.

    I also enjoyed coming up with the different hair grooms for each age, trying to keep continuity between each sculpt and researching some nice styling.

    Thanks for checking it out.

    3K hi-res >>
    https://www.artstation.com/artwork/rXnAL

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    My Internets Page - http://www.vfxforge.com

  11. #161

    Default Freckles

    Hi, A Sunday portrait study from sphere.


    My Internets Page - http://www.vfxforge.com

  12. #162

    Default Panther Speedsculpt

    A panther speedsculpt from various references on the internet.



    My Internets Page - http://www.vfxforge.com

  13. #163

    Default Bat


    more views on my artstation - https://www.artstation.com/artwork/mE2Ny
    My Internets Page - http://www.vfxforge.com

  14. #164
    Member Follow User Gallery
    Join Date
    Jun 2015
    Posts
    43

    Default

    the bat is looking awesome man!
    did you polypaint this in zbrush?

  15. #165
    Senior Member Follow User Gallery
    Join Date
    Oct 2011
    Location
    AU
    Posts
    412

    Default

    Thanks dude, yes, all Zbrush texture and render.

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