1. #1

    Default Survivor - Real Time Maya Viewport

    Hiya, Its been a long time Since any update So let me change that. Here is a character that i just finished working on. Its inspired from The Last of us and lot more survival games :-). There was no particular concept as such. I just designed the character as i went along. Enough Talk!So here are some Maya Viewport Screengrabs ( no post work except for the background )

  2. #2

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    Here are few more Images
    Some Wireframes


    The Polycount was a bit heavy that i expected but hey we have arrived at the next gen right :-)
    The character with Hair planes are about 26064 Tris
    The Bag - 7606 Tris
    Gas Mask 10598 Tris
    Rest of the Props -8609 Tris
    Rifle - 7474 Tris

  3. #3

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    Here are some Zbrush Screenshots



    Hope you like them. :-)

  4. #4
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    Great work. Really like your work!
    Happy ZBrushing! Greetings, Dominiek D.R.



  5. #5
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    Thanks asecbrush Glad you like them :-)

    Also shall post few more screengrabs this week. If possible a video breakdown of the process of creating this character.



  6. #6
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    Really nice work, i see a bit of Tess and Ellie in her, and some lara croft definitely has that last of us feel

  7. #7

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    Thank you Icebox64 :-) Thats a great compliment
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  8. #8
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    As I see you´ve put a lot of effort into this work so I´m here to tell you that you did a great job!
    I don´t like her face too much but it´s very good overall nevertheless! Cool!

    Best regards,
    Fábio Paiva
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  9. #9

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    Thank you FabioPaiva :-) Glad you like my work.
    Loving the new Marmoset toolbag

    The render might a pinch dark. Just getting used to the srgb thing in the tool and also it was midnight.Shall post a brighter when i do a truntable. Couldnt resist to post the results so far anyway

  10. #10
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    Really like this render, I'll have to check out marmoset at some point!

  11. #11
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    really insane and it's turned out cool!!
    what matcap do you use for the grey one!? I saw that artists in Naughty dog used this in last Zbrush User Meeting!?

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