Hi
I'm in trouble for a long time. Umrah I have friends that can help
my problem now ;
3dmax draw the model in ZBrush with the GOZ would transfer assign uv texture map I'm getting there, but again not a 3d polygon threw rising.
Dropping the UV map is distorted polygon where I wonder if this is a mistake?
I make drawings of weapons fall kb and took the 3d and UV map you want to transfer my game but the file size is very high: (