1. #46
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    great work man,but i think 50k is way too much for a bust.any way keep up the good works.

  2. #47
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    Thanks man! Yeah, the count was way too high. But the main focus of this exercise was the texture side and putting all the maps together. a lot of fun x)
    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  3. #48
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    Hello!

    Here`s my latest sculpt!

    I got inspired by this concept (http://drawcrowd.com/projects/77f2bc...536287b8e5a87d)

    The head piece is just a place holder, i focused more on the face and hair =P Later i`ll post more renders from different angles.
    Critiques are welcome!

    Hope you like it =)

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	PrayingWoman_comp.jpg 
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ID:	411318  
    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  4. #49
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    Nice sculpt man

  5. #50
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    Really great. very well done!

  6. #51
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    great job man.love the pose.

  7. #52
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    Beautiful execution.

  8. #53
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    Awesome

  9. #54
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    Thank you guys a lot =DD !

    Here is more angles of the sculpture.

    Hope you like it =)





    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  10. #55
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    Nice sculpt, and nice pose. Looking at the side view, I think her center of gravity is off. She looks like she would fall forward.
    (I hope you don't mind my minor editing job to illustrate my point. She might even need to lean back a bit further than I have her)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Praying Woman Revision.jpg 
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Size:	283.1 KB 
ID:	411474  
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  11. #56
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    @Webhead: Thank you! Yeah, the pose is a bit unbalanced. To be honest, i was supposed to be only a bust, but then i added the legs only at the end xD She really looks like she about to fall, i know it`s wrong but i kinda like that "about to" feeling.
    Not that it was entirely on purpose tho xD But Michael Hampton talks a lil about this topic in his figure drawing tutorials, and it`s really interesting when it's successfully applied (was not my case xD)

    I really appreciate you taking time to show me this! I'll pay more attention to the balance of the figure next time!

    cheers!
    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  12. #57
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    Impresive work. Love the pose and gesture. Great work on expression and clothes.
    One thing that bugs me are her breast - especially on a side view they look really fake, too round and hard
    Other than that, superb sculpture!

  13. #58
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    @nebular: Thank you very much! Yeah, i didn't notice that. You are right! Maybe when i was sculpting i used some reference that had woman with fake breast xD. I'll keep that in mind on the next one.
    Thanks for the heads up!
    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  14. #59
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    Long time no post!

    So, i finished the 3D program i was studying here in Vancouver! Was a hard and amazing journey!

    I specialized in Characters for Games there, so here goes my some Demo Reel stills from it.

    You can watch the Demo Reel here: https://www.youtube.com/watch?v=ZlHN1PgtqSg

    Hope you like it

    All rendered in Marmoset Toolbag

    Helliot:









    Daniel S. Rodrigues - Character Artist
    Website - Artstation




  15. #60
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    Ell:

    Inspired by a concept by Rabbiteyes











    Daniel S. Rodrigues - Character Artist
    Website - Artstation




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