1. #31

    Default native troll render

    Render with BPR + photoshop


  2. #32

    Default Woman head

    A wip woman head..Zbrush render.


  3. #33

    Default

    Awesome

  4. #34

    Default Waman head

    A small update.Render Zbrush + photoshop composite
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Womanhead_WIP2.jpg 
Views:	239 
Size:	233.1 KB 
ID:	408503  

  5. #35
    Senior Member Follow User Gallery
    Join Date
    Apr 2014
    Posts
    385

    Default

    Amazing ! really nice work

  6. #36

    Default

    TomatoVFX, Erocked : Thk a lot for your comments Update on her eyes, lips ect...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Womanhead_WIP3.jpg 
Views:	246 
Size:	176.8 KB 
ID:	408775  

  7. #37
    Senior Member Follow User Gallery
    Join Date
    Nov 2013
    Age
    30
    Posts
    1,620

    Default

    Nice skin details. Like it.waiting for the textured one.

  8. #38

    Default hair test

    Diablo: thk you, i don't no yet if i 'll texture it...for the moment it's just to practise and use fibermesh.Test FIbermesh for the hairs (BPR and viewport capture)...very hard to style long hair...if someone has some tips I also put 2 diffrents basic materials with diffrents specular setup (for the head and lips)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Womanhead_WIP4.jpg 
Views:	273 
Size:	226.5 KB 
ID:	409140  

  9. #39
    Senior Member Follow User Gallery
    Join Date
    Apr 2014
    Posts
    385

    Default

    Nice work bro ! how did you make the hair straight like that ?
    You can find me on Behance .. http://www.behance.net/TomatoVFX

    TomatoVFX

  10. #40

    Default

    TomatoVFX : thk. for the hair I use the smooth brush to straight and also the mobe brush and groom brush strong (Mask and polygroup very useful too)Here a Bpr render + photoshop and the passes.


  11. #41

    Default New head test

    Head (caricature style) zbrush render

  12. #42

    Default Try concept art Style

    I try to render with zbrush concept art style (like concept art of chararters of destiny for example)
    Here the steps :
    1- Quick model (no need to polish)
    2- I start from Ink material and make some change to obtain The ink pass
    3-The polypaint only
    4-The result directly in the zbrush viewport
    5-A BPR render with shadows (blur 0)



  13. #43

    Default space marine inspiration

    for pratice Hard surface sculpting in Zbrush.... (Print screen from zbrush BPR and add lens correction in photoshop)


  14. #44
    Senior Member Follow User Gallery
    Join Date
    Apr 2012
    Posts
    215

    Default

    Cool Concept Art render. Thanks for sharing!

  15. #45

    Default space marine

    Small update (zbrushrender and photoshop)


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