1. #1

    Default W.I.P - Portrait of Anthony Hopkins

    Hi everyone, Recently I started to work on a portrait as a personal project in order to study human head and realism in my free times. The portrait is going to be the great actor [I]Anthony Hopkins[/I] and here is my effort so far... I'm not finished with the head yet. C&C welcomed and appreciated.

  2. #2
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    Default Nice

    Very good sculpt mate. Looking forward to the final product.

  3. #3
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    Default

    Looks great, but the cheek bones look a bit pushed too back form the side view, or maybe its just me.

  4. #4

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    @[URL="http://www.zbrushcentral.com/member.php?175664-Cinoklu"]Cinoklu[/URL]Thanks a lot man!

    @[COLOR=#FF9900][URL="http://www.zbrushcentral.com/member.php?47655-slocik"]slocik[/URL] [/COLOR]Thanks for your feedback! I'm not finished with the head yet, there are some areas still need to modify. just need a little free time to finish it...[COLOR=#FF9900]


    [/COLOR]

  5. #5

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    instantly recognisable , very nice!

  6. #6

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    Thank you [URL="http://www.zbrushcentral.com/member.php?1504-The-Namek"]The Namek[/URL]

  7. #7

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    Here is just a preview of what I've painted so far. Obviously I couldn't use his low-res pictures as texture map so first I painted some textures from different views on the base of his photographs in Photoshop and combined them with polypainting in Zbrush. I need to finish the rest of the head and also add more skin details directly in zbrush.

  8. #8
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    Default

    I like the face, really good, but the shape of the skull is probably wrong, it should be more like a "Bulb" shape, like a regular skull.
    Keep it up man, gonna be a nice one!


  9. #9
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    Default

    Nice BPR renders, I'm curious how you will create the eyes. Keep up the good work

  10. #10

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    [COLOR=#FF9900]@[URL="http://www.zbrushcentral.com/member.php?326352-julien3d"]julien3d[/URL] [/COLOR][COLOR=#AAAAAA] Thanks man! yes skull has a bulb shape and first I sculpted the head like you said (left attached image), but I found out it's not gonna work for [B]his [/B]head as it doesn't make sense that hairs are stuck to the skull, so I change the shape and left a space for his hairs. (right attached image) [/COLOR]

    [COLOR=#FF9900]@[URL="http://www.zbrushcentral.com/member.php?352991-d-Artbot"]d'Artbot[/URL][/COLOR][COLOR=#AAAAAA] Thanks a lot dude! he has special eyes and I removed that [/COLOR][COLOR=#AAAAAA]for now [/COLOR][COLOR=#AAAAAA]even in my reference image so that it doesn't affect while sculpting & comparison. I wish I can find some free times to finish it! [/COLOR]
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  11. #11

    Default

    Latest update...

  12. #12

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    Just improved top of the head, shape of the head, around the right eye, right eyebrow and got BPR under two lighting positions. I'm testing it in 3ds max & V-ray for now... maybe I reduce variation of texture colors. [COLOR=#222222][FONT=Helvetica]
    [/FONT][/COLOR]

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