1. #1
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    Default imagine - enthuse - inspire (step by step Pg. 9)

    Hello everyone!
    It has been a looooong time since my last thread. During that time I have been using Zbrush every day, applying it in various (and often surprising) ways in my workflow. It is definitely the most versatile and fun tool I have at my disposal for concept design and visual development.
    In this thread I will be sharing projects, experiments and processes

    0001 - Master Drudge
    Created for Game Sallutes' Storm Hollow game.
    Sketched and rendered in Zbrush - paintover in PS.




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    Really good piece of work

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    Welcome Back!
    I've missed the many informative and inspiring posts of the "Zbrush Paintover Master" these many years.

    Beautiful work.

    I see you have polished and refined your style to a high degree.

    ---
    Doug

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    I really like this style - it's great to see zbrush used in unique ways!

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    nice work, I like it

    Greets Roland

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    awesome.

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    Hey,nice to see you posting again!

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    cherub-rock: Thanks!
    acmepixel: Thank you. More to come
    ioster: Zbrush can be used creatively in many unexpected ways
    Roland Kaiser, Diablo, jmeyer: Thank you!

    0002 - Dross Monster
    Created for Game Sallutes' Storm Hollow game.
    Pipes, background and base color in Zbrush - paintover in PS.





    0003 - Glitches
    Created for Game Sallutes' Storm Hollow game.
    Made up from many Ztools and Zsphere models for the yellow and red robots. Everything modeled and rendered in Zbrush - paintover in PS.




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    Very nice works Mytholon.

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    Default

    That is very Cool!!

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    Paint Guy, Promethias: Thank you


    0004 - Negotiation Vessel
    Created for New Dawn, a game placed within the Among the Stars universe, by Artipia Games.
    Every prop (including planets) is sculpted in Zbrush. Paintover in PS.




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    this is great dude, they all look like so much fun to make.!
    http://shadowship.blogspot.com/

    a whoosh and twinkle is better than a sizzle and splat

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    tyrellcorp: Thanks. Yes, they are great fun. They are also great to apply various experimental approaches, because although they are created with tight deadlines, using zbrush lets me have the by-product created assets. Even if the image fails, the assets are there to be reused.

    0005 - Alliance
    Created for New Dawn, a game placed within the Among the Stars universe, by Artipia Games.
    Every prop (including planets) is created in Zbrush. Paintover in PS.


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    This thread added to my "2.5D Best" collection.*



    Doug



    *Which contains all the threads posted by Mytholon since ZBrush 2, circa 2005.

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    acmepixel: Good memory.
    I would love to check out that thread collection though....




    0006 - Orbiting Colony
    Created for New Dawn, a game placed within the Among the Stars universe, by Artipia Games.
    Space station is created in Zbrush. Paintover in PS.


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