1 sculp with “dynamesh” from a Zbrush sphere
2 Sculpt…
3 adding details, wrinkles, pores,etc…
4 tweaking details and creating lashes fur beard with Fibermesh.
5 go to 3dsmax, modeling eyes wih SSS…
6 first test hdri lighting and VrayFastSss2 “no texture”, just the spec and reflection for the next update I will reduce the pupil and iris, which I find a little big …
7 working gaze … “still no textures” …
8 Skin texture finish, improved lighting and SSS …