1. #61
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    I love this; really really cool stuff. thanks for doing this and making it available for free!
    Matte Painter & Concept Artist
    If you want to connect on Facebook
    https://www.facebook.com/chris.kesler.355

    or deviantart
    http://hsbf6.deviantart.com/

    or artstation
    http://www.artstation.com/artist/HSbF6


  2. #62
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    Default Thanks!!!!!!

    Thank you so much for this series of videos! As a new owner of ZBrush, and just getting started in 3D There are really no words that can properly express the gratitude for the valuable resources that you have unselfishly made available to the community! Thank you for sharing your knowledge and time!

  3. #63
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    Thanks again Joseph, you rock!
    love your work
    Z Google Drive: https://docs.google.com/folder/d/0B-...lJWFZVdVk/edit Brushes,Meshes
    Z One Drive: http://sdrv.ms/173HMjl Textures,Alpha's
    ZDropboxDrive: https://www.dropbox.com/sh/4olxixt5vaa224k/rFax7w8AS9 UI,Hotkeys,Macros,Materials,Tutorials,Rigs, and more
    Z You Tube Drive: https://www.youtube.com/user/zmaxer01/videos

  4. #64
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    Killer ,Thanks

  5. #65
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    This is simply marvellous, can't say thanks enough.
    Please put this on the pixologic youtube page!

  6. #66

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    Insane helmet

    Guys is it Panel loops? or just LazyMouse


  7. #67
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    As described in the tutorial videos, this is lazy mouse.

  8. #68
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    Default The best tutorials ever!

    ..well, they are really short and get to the point.

    Hard Surface Details-Projection Master

    "unClip" is pure Gold. ZBrush is the ultimate easter egg hunt.
    sadicus | My Gumroad | w10 | nvidia GeForce 680M |
    Soft kitty, Warm kitty, Little ball of fur. Happy kitty, Sleepy kitty, Purr Purr Purr

  9. #69
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    Thanks for awesome free tutorials! here`s my version of the helmet...by the way,has anyone else tried to make this helmet? At first i was trying to be precise as much as possible, but at the end I just ran out of patience... Looking forward for painting and rendering tutorials! Cheers


  10. #70
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    Cheers for the videos. The noise brushes are especially interesting since I didnt use them much. A pity you have to rotate the model if you want it to be stamped on properly though. It would be great in the future if it had adaptive application along surface normals.

  11. #71
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    big thanks Jospeph for this tutorial, it is just phenomenal!
    btw helmet itself is really cool as well.

    great job!
    many thanks again!

  12. #72
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    Default Thank you

    Really an amazing tutorial series. Well presented, organized and thorough. Very much appreciated to Pixologic and Joseph.

  13. #73
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    Default Always great

    Pixologic/Joseph

    Thank you for these amazing tutorials. I've been enjoying Zbrush since 1.5 and not only is the program constantly evolving, but your assistance and instruction is amazing.

    Joseph is one of the most enjoyable instructors I've encountered. He has the gift of always, and I mean always, finding a tip or trick hiding below the surface and sharing it with us.

    You guys have made learning this program as fun as using it.

    Word.

  14. #74
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    Thanks for this series, this is incredible. Beautiful design and superb workflow explanation!

  15. #75
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    Default Continuation...

    Thank you very, very much for the long hard effort to put this together. It's good to see a project that is a professional 'ILM level' result. This helmet could have easily stand up in scene from Revenge of the Sith. Makes you feel that the lesson are worth my/our time.

    I have learned more from this than anything I've seen. Paid or unpaid.

    However, I hope this isn't too annoying or if anyone else would benefit. But it would be nice if you could do just three more bonus videos demonstrating the GoZ workflow. Retopologize, UV Master and setting up the maps ready to send it out to whatever 3D application a person uses. In my case it would be Lightwave. Others Maya, Max, Soft, Modo etc.

    Thank you again.

    Slave1
    Slave1

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