Hey,

I've been doing some models with sculptris and I ran into this huge problem. Whenever I make a model with at least 1 million triangles it keeps crashing almost each five seconds when I try to sculpt... setting low detail helps slightly so it's purely only mesh detail level. How can I avoid this?
I've 4 Gb RAM
2.8 dual core pentium processor (old I know)
GTX560 Ti Graphics card.
Thanks in advance!