1. #1
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    May 2014
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    Default SC1 Files into Zbrush? or a ZPR file into Sculptris?

    Hello all,

    I'm new to Sculptris and Zbrush. Currently I'm in college and one of my assignments is to Sculpt something in Zbrush. However, I do not own Zbrush, so my question is this. Is there a way where I can work in Sculptris on my own computer, then convert the file into Zbrush, aka a .ZPR from a .sc1?

    Also any advice on HOW to sculpt this character would be greatly appreciated considering I've only ever used Maya to model anything, so the concept is much different. I'm not truly sure how i can separate the legs, arms, and fingers if i am modeling from a plane or sphere.... I've seen images of the things done in sculptris and i noticed one of a jumping frog and the legs had empty space through them, but i don't know how i could accomplish this.

    The character i have to Model is "Kid Goku." so any help would be appreciated. thank you

  2. #2

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