You're very welcome mate ! and really thanks for the tutorial and to be honest i sculpted the torso to test arnold renderer skin material to make some progress with it , that
tutorial is very helpful thanks mate if you have any ideas about new brushes i'm all ears
Thanks diablo ! compositing ain't that much problem and its elements in Photoshop are Background lightening , Brushes ( lights - bokeh - smoke - fire - explsion ) , grunge or abstract textures , exposure , color corrections , levels and i think that's all to give a vital touch , if you want me to collect my compositing brushes and send it to you just tell when you're available .
Hi guys ,
studying the Pentaceratops anatomy , it took about 2 days of working ( modeling , sculpting , UV mapping , texturing , rendering ) aswell
ZBrush | Maya | 3Ds Max | PS | vray
any comments are very welcome to enhance the work also i'll put User guide about how you can sculpt dino like this one !
New ! cloth folds brushes package ( 10 brushes ) , if you sculpt cloth into ZBrush and want to save your time and be more accurate this package is your way to that .
It combines most of cloth folds systems with 2000 px resolution for each . So no more wasting time Hit the download link and HAPPY ZBRUSHING !