1. #31
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    Natalie Portman? Nice work.

  2. #32
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    thank's guys,

    and no, it's not Natahlie Portman, but yes I used her as my main ref, but with other woman I found that are beautiful, and I found out that they had mostly the same proportions in their face , so I try to make her a bit more beautifull then Portman and different ... but she has similitude as said , hehe well see man , from just a side face with a ear (and Portman has some wierd ears, so I make mine more regular ears..)

    I don't want to do replica of peoples for a while, too long, so she's a blend of many beautiful girls, so kinda an average of them all hopefully haha.
    Also Avaliable for freelance.

    http://www.lucbegin.com

  3. #33
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    I'm using your work as reference benchmark, and I really hope you will do a detailed breakdown once you finish it.

  4. #34
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    ugh...can't wait to see the whole thing!
    love how you handled the peach fuzz on the skin, any input on that would be amazing.

  5. #35
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    awesome as usuall!
    Did you is this in your work - http://gl.ict.usc.edu/Research/Microgeometry/ ?

  6. #36
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    looking forward fore more! really cool stuff

  7. #37
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    Thank's a lot guys really appreciated

    eof3D : No I don't use that.. To me it's good if you can scan a whole face ... but if you just have some patch of it, It's not ideal..(but it's better then using nothing) I prefer to sculpt the details myself, you just need a lot of poly's though..

    hey guys I should be able to you you the whole thing till monday but wihtout hairs... and I will do 2 version, one natural and one with make up.
    Also Avaliable for freelance.

    http://www.lucbegin.com

  8. #38
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    Hey guys,

    here'a really quick n dirty make up test on the eyes just to keep that thread alive ^^ I'm doing 2 version of her, first one is without make up and a sceond one with make up, later I will show you some choice of make up and you'll give me your feedback guys on it so I can choose the right one

    much more to come ( for now the eyelash has no mascara on them, for the make up version they will have of course, they they will be more clumpy and darker and longer etc ^^ )

    Also Avaliable for freelance.

    http://www.lucbegin.com

  9. #39
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    This looks amazing mate. Can't wait to see more.

  10. #40
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    She looks alive which is a really good thing when it comes to cg characters. I am really interested to see more

  11. #41
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    Fantastic work !
    A man who works with his hands is a workman
    A man who works with his hands and his head is a technician
    But a man who works with his hands, his head and his heart is an artist •
    • St François d' Assise

  12. #42
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    everything looks good except she looks to be lit up by florescent lighting. it gives her a cold and unnatural feel.
    Garrick

    Available for freelance projects both large and small.

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  13. #43
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    Looks great Luc! Btw, are you using Vray 3? If so, how did you fix the greenish frontal scatter when two pieces of geometry intersect? (Eyes-Eyelid-Tears)

    Keep the great work coming!

  14. #44
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    Hey thank's all

    C1-Workshop : I'm still using vray 2.4, but I will switch it soon for Vray 3. in vray 3, by default the skin shader is in raytrace mode, put it in prepass mode so it will behave like in zbrush 2. For now the raytrace mode don't support continuity between same prepass since it dont have prepass.. but Vlado is working something for us guys so next service pack it should be ok so here s a test with mascara effect on the lash and some other lighting fun

    Also Avaliable for freelance.

    http://www.lucbegin.com

  15. #45
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    Thank you so much Luc! And those eyes look great

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