The model looks nice! You should post some more angles or screenshots in ZBrush to see more the details without the textures.
IMHO, you should work on the pose. It looks strange right now. It doesn't fit the armor suite style. My 2 cents of course!
Took a break with the portfolio piece
Last week I joined the Facebook group Level Up!, awesome group it inspired me to remake a character I did in the past.So I choose to do Hellboy over, the previous Hellboy I did was in 2011 and it's a mix between the Hellboy from the movies and the Cartoon version.
Also added the sculpt video.
This was the model I made for the Comicon Challenge 2016 over at Gameartisans.org,
I couldn't finish it in time but still wanted to proceed with the model for a final render.
I used Zbrush for the sculpting/texturing/posing, Cinema4D for the
retopo/unwrapping,Marmoset for the render and Photoshop for the composition.
I was watching the Zbrush summit this weekend and while I was watching and enjoying my self I wanted to Sculpt something, so I started out with a Dynamesh sphere and this is what I got now, working on the basic form and silhouette still.