hi Guys,
Here is my new Zbrush Sculpt. I created the base head in 3ds max and then brought the mesh into brush. Im still very new to Zbrush and only have a few days practice. Im thinking of texturing them in MARI.
Thanks for looking
hi Guys,
Here is my new Zbrush Sculpt. I created the base head in 3ds max and then brought the mesh into brush. Im still very new to Zbrush and only have a few days practice. Im thinking of texturing them in MARI.
Thanks for looking
Last edited by MarkCharles; 07-06-14 at 04:49 PM. Reason: add more
Here is a textured (Work in progress) head bust I created from the female bust. I changed alot in zbrush, eye shape, nose, lips and face shape to look more real. Maybe the forehead is abit big but I will work on it. Still Im happy with my first textured Character! Let me know what you guys think?
here is an almost finished head bust. Changed the base mesh even more. Textured it more and still need to add eyelashes, And better eyes. Rendered in 3ds max using tony sculptor SSS shader. Will do bump details in Zbrush.
Slight post work on this render. I did a black and white filter on it and a highpass.
Thanks for looking
hey, nice start, i would sugest showing both versions textured and plain sculpt and show her in an diffrent angle aswell.
keep up the work
thanks. Im still working on the model. Will show different angles soon
looking good