1. #1

    Default New works

    Hi all, I decide to open new thread for post my new works.

    First work is a model that I make few months ago and now i decided to take it into 3ds max and render with VRay, I sculpted the head with Zbrush and make the hair with fibermesh, next step is to add all the detail of the skin but before this I think he need more work on some parts like the bags under his eyes that are very inflated and also work the eyes to separate it in parts sclera, iris, pupil... hope you like it, C&C always welcome.



    And some 3ds max screengrabs


  2. #2
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    Wow - great sculpt.

    Cheers

    David

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    great start man I hope you will push it to the ned
    Also Avaliable for freelance.

    http://www.lucbegin.com

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    Nice job. Very realistic.What is this material?
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    That's an excellent mr. Trejo -- I wonder if he knows how popular he is with the sculpting community?
    Your other likenesses are great as well, keep up the good work!

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    Thanks all for comments!

    higginsdj thanks!

    Big guns I´m very big fan of your work, your technique and dedication is really awesome, your works of likenesses have an unbelievable quality. I´m working on another model, in this case based on Arnold Schwarzenegger in his bodybuilder epoque and your old work about it is helping me a lot, I will show progress of the model soon and I would love to read your criticism when you see it!

    TOPOPOTATO this material is VRayFastSSS2, actually the color is grey, but the greenish tone you see is projected by one of the lights in the scene.

    nagulov yes haha when I searched on google references about Trejo I noticed the large number of sculptures about it. At the end Pixologic will put images of Trejo to announce new versions of Zbrush . Love your anatomy models.

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