Hi guys, I would like to share a model I did for a Disney's Pitch at Bitco Technologies here at Rio, Brazil.
Sculpted the whole body from a previous basemesh that I had, then did the retopo using 3dsmax and zremesher. Textures done using polypaint and Photoshop.
Rendered on Vray with composition on Photoshop. Body hair done on PS. Hair and eyebrows done with alpha cards.
I tried to match the likeness of the Hulk from the Avengers movie. Sculpted hair is just a place holder. Also had to break up the head from the body in order to achieve better face detailing.
Hope you guys like it. Feedbacks welcome!
Cheers,
Renan.