1. #31
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    really nice man!

  2. #32
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    Thanks molossus!
    Freelance Character Artist
    afisher.com.au
    Sketchbook

  3. #33
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    blown away every time you post something up, man!
    great work and good luck in the contest

  4. #34
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    Very cool! The force is strong with you!

  5. #35

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    Thanks Funky and Takai!

    Here's some I've been slowly working on. Planning on doing a full character with this when I have some more time, but here's a WIP of the character so far. Textures, shaders and hair cards still need a bit of tweaking but it's starting to get there.
    Sculpted in Zbrush with texturing XYZ maps for the pore detail and then rendered in Toolbag 2. Thanks!


    Freelance Character Artist
    afisher.com.au
    Sketchbook

  6. #36
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    Freelance Character Artist

  7. #37

    Default Priestess

    Hey everyone!
    I wanted to share something new I've been working on in my spare time. I used Maya for modeling the base meshes and Zbrush for sculpting and detailing. I used texturing xyz maps for the skin details and then some extra sculpting on top. The majority of the texturing was handled in Substance Painter, although I did a base skin projection in Mari, before finishing it off in Painter. Rendered in Vray with some post adjustments in Photoshop.
    Hope you like it. Thanks!





    Freelance Character Artist
    afisher.com.au
    Sketchbook

  8. #38
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    Confusion now hath made his masterpiece!

  9. #39
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    Congrats for the top of the row Adam! Really deserved it! =)
    Dani Bel – Senior Digital Sculptor & CG Artist
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  10. #40
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    very cool work man ! incredible details !

    Congrats for the top row !

  11. #41
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    Beautiful.

  12. #42
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    Great work. Congrats for TopRow Adam !!

  13. #43

    Default

    is fantastic )

  14. #44
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    Very well done and congratulations on top row. Any chance you could share your vray settings?

  15. #45

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    Congrats for TR,great work.
    Thanks,
    Bhushan Arekar.
    My Sketchbook
    My Artstation

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