Hi guys! I would like to share some stuff with you, will be such a honour be part of this great community. I going to try to add new stuff meanwhile I keep practising with zbrush and improving my skills.
Any Feedback would be really welcome.
Cheers!
"Lumiere" from Disney's film "The Beauty and the Beast"
Model in Zbrush with dynamesh, render in 3D Max with Vray and final comp in Photoshop
Hi guys, I would like to share my new sculpt. It based in a concept of Randy Bishop, take a look to his amazing sketches https://www.facebook.com/randybishopart?fref=ts! I hope you will like it. Comments and feedback are very welcome.
I would like to show you my last character, is a personal work, a Samurai Triceratops. I modelled the base mesh in Maya, and add all the details in Zbrush, final texturing and render in Quixel.
Check the realtime version here! https://skfb.ly/MxIJ