ZBrushCentral

F.Cas - SketchBook

Hi all

This is my first post and my first personal project developed in Zbrush, hope you enjoy. Soon put new updates.

Dont be shy, comments and suggestions are welcome. :wink:
Render_10.jpgRender_1.jpgRender_Final_1.jpg

Attachments

Render_1.jpg

Render_Final_1.jpg

Render_10.jpg

Hello all

This is the final render. I includes the base using Fibermesh functions to add vegetation. Stone Modeled in DynaMesh and the tree with ZSphere + Dynamesh + Alpha.

I hope you enjoy.

Final_render.jpg

Attachments

Final_render.jpg

Hi everyone

This is my second personal work and decided to share with all of ZbrushCentral.

I had an idea to create a figure of Violator, character created by Todd Mcfarlane in the Spawn comic books published by Image Comics

Hope you guys like it.

www.spawn.com

Violator1.jpg

Violator2.jpg

Violator4.jpg

Violator3.jpg
fcas.artstation.com
4casart@gmail.com

Attachments

Violator1.jpg

Violator2.jpg

Violator4.jpg

Violator3.jpg

wow! how did you do that awesome texure/detail for the skin?

I immediately thought it was a Chaos Serpent from Hexen, good job anyway

brian20

Basically ā€¦ I used alpha to detail the skin and the paint I used mask by cavity and applied color variations. Very simple. Thanks for commenting.

Fedzfaz
I did not know this character. But looking at pictures I could see that there are similarities. Coincidence?

Hi everyone

Another finished model. Amen

Fanart based on historical cover created by Todd Mcfarlane.

I hope you enjoy.

Render1.jpg
Render2.jpg
Render3.jpg

fcas.artstation.com
4casart@gmail.com
Facebook

Attachments

Render1.jpg

Render2.jpg

nice! any tips how you achieved the webs?

very well done man.looks great.:wink:

Spidey looks great.:+1:

Great pose, very spidey !

Welcome to ZBC! Great start to your sketchbook!

Hi Brain,

Basically the webs made using the masking.
To have the uniform result I desabled the level of pressure the tablet in: Preference > Tablet > Use Tablet.
Also adjusted the Focal Shift MaskPen to -90, to give hardness in the selection.
After all selected used the inflat in -3 to create cavities ā€¦ finally I applied ClayPolish to give smoothness in the mesh ā€¦

:slight_smile:

Thanks Brother.

:slight_smile:

thanks for the info and again great job!

Hey Iā€™m a big fan :slight_smile:
I realy like your coloured spiderman. What matcap did you use on it? It really shows the great details on your model.

Really like your take on Malbolgia and Spiderman!

Hi Luxo,

The final image was made through a combination of various Shaders in Photoshop, including:
MatCap White Cavity
Framer02
FastOverlay

Thx :sunglasses:

Hi everyone

I did an update on my Fanart of Spider-Man . I changed the specular of uniform and includes a support base modeled in Max, details and polypaint in Zbrush.

Render_Final_Front.jpg
Render_Final_Back.jpg
BPR_Render2.jpg
BPR_Render.jpg

fcas.artstation.com
4casart@gmail.com
Facebook

Attachments

Render_Final_Front.jpg

BPR_Render2.jpg

Render_Final_Back.jpg

BPR_Render.jpg

looks really cool.keep it up.:wink: