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    Default JR Fuentez - Sketches

    This is my first of what I hope to be many posts, here on ZBC. Just got the software and started dabbling around for the most part. I started using ZBrush in school about a year or so ago and finally saved enough to buy my own copy.

    I'd love critiques on how to make my models better, whether it be superficially or topology-wise. I've been reading a lot of great advice and I'm willing to learn all the tricks of the trade.

    This model was influenced, if you can't tell already, by Goliath from the upcoming game Evolve. I'd found some concept art and used it as reference.

    I started from a zsphere and began adding limbs, plates, and talons later. Some are still separate and I'm working to connect and retopologize everything. I'm going to try and push myself to be more efficient in modeling while upping the quality.

    Let's get to sculpting!
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