1. #1
    New Member Follow User Gallery
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    Default Fem Thief

    Here's a game-ready character project I've just finished, it's based of Thief (2014).















    The high-poly character was almost entirely sculpted in ZBrush, with a few parts modeled in Maya and rebuilt in 3D-Coat. Images rendered in Marmoset Toolbag 2 and KeyShot.

    For more WIPs and some tutorials (one on using insert stitch burshes in ZBrush, one on threading lace using ZBrush and Maya) check out my artstation: http://www.artstation.com/artist/PaulP

    Please feel free to leave any comments, crits, or questions, and thanks for looking!

  2. #2
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    Welcome to ZBC! Nice piece of work.
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  3. #3
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    @Webhead: Thanks! I'll hopefully be posting more work on ZBrushCentral in the near future

  4. #4

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    really great work. Love the detailing

  5. #5
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    @MarkCharles: Thanks! Because of the deets I had a crazy amount of subtools to manage by the end, but I think it was worth it

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