1. #1
    Senior Member Follow User Gallery
    Join Date
    Oct 2013
    Location
    Brazil
    Age
    29
    Posts
    141

    Default Human Head

    Hello guys, i'm here to share my latest wip of this guy. I intend to create a future composition using this head.
    Sculpted and Rendered in Zbrush.
    Hope you enjoy

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Cabeca-Realista1000.jpg 
Views:	408 
Size:	438.6 KB 
ID:	430144  

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Oct 2014
    Posts
    138

    Default

    Very awesome, The skin texture is very well done! Would love to see your set up for rendering this in zbrush.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Oct 2013
    Location
    Brazil
    Age
    29
    Posts
    141

    Default

    Hello Synn
    Thanks for the reply !

    I used the standart light of zbrush man, then i rendered the passes of deph, Ao, Sss, Mask, Shadow. after that i change the position of the light a bit to create a simple rim light pass and then i finished the composition in photoshop.

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Oct 2014
    Posts
    138

    Default

    Wow, I would have thought it was much more complicated than that Either way its a bang up job man!

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Oct 2013
    Location
    Brazil
    Age
    29
    Posts
    141

    Default


Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •