Very awesome, The skin texture is very well done! Would love to see your set up for rendering this in zbrush.
Hello Synn
Thanks for the reply !
I used the standart light of zbrush man, then i rendered the passes of deph, Ao, Sss, Mask, Shadow. after that i change the position of the light a bit to create a simple rim light pass and then i finished the composition in photoshop.
Wow, I would have thought it was much more complicated than that Either way its a bang up job man!