1. #1

    Default Realistic body in Blender - WIP

    I am sort of new to this but is still improving.

    Sculpted and painted in Zbrush and rendered in Blender.

    Need to do something about thoose veins that looks like scars and work on the shader

    It is still a big leap for me, doing this for about a month.
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  2. #2

    Default

    Looking good from my perspective, however I think you should concentrate on getting the basic forms down first. You are jumping too fair ahead with the detailing. I appreciate that you are new to this, continue to study anatomy and you will improve.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2012
    Location
    Germany
    Age
    30
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    Default

    totally agree with tidyfiguremaker
    for just starting out this is good!
    I refused to look at references in the beginning because it felt like cheating but now I can't stress it enough when it comes to learning anatomy!
    just a few big things:
    the waist is way too narrow
    the abs are not apart
    the deltoid reaches further down the upper arm (around 1/3 from the acromion process to the elbow) and it doesn't reach into the neck area

    other than that just keep practicing
    artstation page ---> https://www.artstation.com/artist/fynngb
    my deviantart page ---> http://grimnor.deviantart.com/
    my youtube channel ---> http://www.youtube.com/user/FynnGB

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