1. #16
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    Thumbs up Congrats

    Fantastic Job dude.

  2. #17
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    Cool! My favorite character! I know how long it takes to model do the UVs and shaders for an Iron Man suit! I guess you must have more than 300 individual pieces in that suit! Good work!

    Thanks for sharing. And about fan art, I understand it's better to spend that much time creating something original but once in a while some fan art won't hurt your portfolio if the level is that high! Thumbs up!

  3. #18

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    great job

  4. #19
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    After looking back over everything, I have a question... why did you use fog for the zdepth? Doesn't BPR allow you to export a depth pass?

    Also, could you not have used the flat material, instead of adjusting the settings for the basic material?

    I don't mean to second guess you, I'm just curious.
    www.tristanflor.com

    --Available For Hire--

  5. #20

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    amazing job!!!!
    3D character artist / Digital Sculptor

    Portfolio

    http://marianosteiner.com
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  6. #21
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    Holy crap... THANK YOU for the Top Row! A TON of work and learning went into this project I'm overwhelmed by all of the praise and feedback.

    I apologize, I'm eager to dive in and respond to specific questions and comments but I gotta go recharge. I'm running on like zero sleep from spending all night putting the post together. BUT it was important for me to quickly express my sincere gratitude first.

    I'm deeply grateful thank you all, and thanks to Pixologic for their amazing software. Have a good night, be back in a bit.

  7. #22
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    Amazing sculpt and an amazing video of the process. Thank you!

  8. #23
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    Wow... no words, just °o°

  9. #24
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    mind blown.

  10. #25
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    Whoa! Insane model! It's great achievement to finish a piece like that!

  11. #26
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    Just Woaw O_O

    Congratulations man
    Junior 3D character artist
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  12. #27
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    Awesome!

  13. #28
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    Default Amazing work

    hey dude i love your war machine its incredible, i have just myself started to learn MODO and Zbrush to genarate 3d models for Prototyping any advice on how i could get as good as yourself? any books? tip? ect. love this model mate incredible work i hope i can get some were nere yo0ur level of skill one day

    thanks for the inperation

    Tom malin

  14. #29
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    Great job on the sculpt! You speak incredibility well, especially this been your first tut video. Hopefully someone will get in touch to do more awesome tutorials.

    Congrats!
    My Internets Page - http://www.vfxforge.com

  15. #30
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    Fantastic work and awesome breakdown images and video! Thanks for sharing. And while I wouldn't do an entire portfolio of fan-art, I think a couple really solid licensed characters are a good thing to have. Maybe it's just because I come from the toy industry where so much is based on licensed characters, but the ability to create a sculpt that is on model and looks and feels like the character audiences are familiar with is an important skill that not everyone has. So kudos to you and I do look forward to seeing some of your original designs as well!

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