1. #1
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    Video A Sneak Peek at the ZBrush to KeyShot Bridge

    A sneak peek at the upcoming ZBrush to KeyShot Bridge:






    As we finalize ZBrush 4R7 we wanted to share with you this sneak peek movie which focuses on one of the upcoming features: the ZBrush to KeyShot Bridge! This exciting new feature allows you to send your ZBrush scene straight to KeyShot (in one click), allowing for an incredibly easy transition to rendering with KeyShot. Additionally, you will also see ZBrush 4R7's new ZModeler Brush in action as it is used to create the engine.

    Some of the features shown in the video are:

    *Single button press allows for high polygon models (without decimation) to be sent to KeyShot

    *Apply KeyShot materials directly to the mesh

    *Size, position, and MatCaps® are respected across the ZBrush to KeyShot Bridge

    *Adjust the HDR Environment lighting to create the perfect Final Render




    Sit back and Enjoy!






    For more information about ZBrush 4R7 , including release information and previews of other features, CLICK HERE.

  2. #2
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    AMAZING!!

    Can't Wait!!

  3. #3

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    really amazing

  4. #4
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    Wow!!! I hope this means there will be a release soon!?!? Can't wait to learn the new tool sets.

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    Super exciting !!!

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    Awesome!
    Happy ZBrushing! Greetings, Dominiek D.R.



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    Superbbbbbbbbbbbbbbbb
    gr.S

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    Becoming impatient here

  9. #9
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    does keyshot use pixols? or is it standard polygons? how can it handle scenes as dense as zbrush files?

  10. #10
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    We sat back, now when will we enjoy? (quote from my colleague)

    But really, guys, when???
    Cheers,


    Szabolcs Matefy "Jester"

    Senior Character Artist
    ZBrush, Maya

  11. #11
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    Ssssssssooooooooooo excited!! :d:d:d

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    ohh, the Zmodeler brush looks so cool.. I hope it can kill my maya use!!
    Best regards

    Carsten Lind | 3D Designer & Sculptor | www.DaFigura.dk

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    Thanks for the teaser Aurick.

    Wow, that surely is a lot to take in right now. I have to rush out to college soon and now I'm not in the mood after being kicked in the face by that teaser. The ZModeler is absolutely more than I expected, stunningly impressive. Looks really intuitive and powerful.

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    omnicypher wrote:.....how can it handle scenes as dense as zbrush files?
    The Goz beta version with ZBrush and Keyshot 4 worked fine, Keyshot for me could handle 19 million polys with ease and with ZBrush open at the same time. I would expect Keyshot 5 will be even better.

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