I have been playing around with 3D for a while now. I have been primarily using Blender, but I got back into Sculptris because Blender uses up a lot of resources and makes sculpting laggy and frustrating. I had started a sculpt in Blender a while back, but was unable to finish because of the resource issue. I finally was able to figure out how to import it as an object from Blender to Sculptris, but I cannot figure out how to get the symmetry onto the model without my object simply disappearing from the screen. I have been trying really hard to get it to work so I do not have to restart a model that took forever to sculpt, especially seeing as how I would need the reference images I drew up to redo it and there does not seem to be a way to load those flat images into Sculptris. Any ideas?