This'll be my first post though I have been lurking since around 2012. This was a first real attempt at making a decent sculpt from dynamesh, and the release of ZBrush 4r7 came exactly at the end of this project. Below are the first Keyshot render and a BPR render before I was done with the detailing and started the polypainting. I work exclusively in ZBrush usually, no Maya or anything at hand to add to the pipeline.
Unzipped is my wife and I as a team, we put everything under that banner when it comes to showing our work, which usually is content made for Second Life.
Thanks kindly for having a look.
Regards and all the best