Hi guys, I just finished a tutorial on how I sculpted and textured this rock:
This final asset is a 2000 poly model, I have rendered it in Marmoset Toolbag.
I used 3DCoat as a starting point then worked the surfacing in ZBrush and finally baking out texturing/normals in Modo.
Here is the tutorial video link: https://vimeo.com/118767169
Any feedback is welcome.