ZBrushCentral

Rock creation workflow using subtractive sculpting and ZBrush for surfacing -tutorial

Hi guys, I just finished a tutorial on how I sculpted and textured this rock:

This final asset is a 2000 poly model, I have rendered it in Marmoset Toolbag.

I used 3DCoat as a starting point then worked the surfacing in ZBrush and finally baking out texturing/normals in Modo.

Here is the tutorial video link: https://vimeo.com/118767169

Any feedback is welcome.

Attachments

rock.jpg

Thanks for taking the time to show your process. What I find particularly nice is the use of multiple apps. Although I think most of the things your show could be in zbrush to some degree, you can often get better or faster results using your full app toolkit which is how it often works in the real world.

Once again thanx and the results are really nice, you rock! (sorry, bad joke) : )

awesome thank you! I’ll check it out! The rock looks great.

Thanks will check the vid later, have a good one !

Very sweet technique.