1. #1
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    Default Last of us - fanart

    I am very much moved and inspired by Naughty Dogs game The Last Of Us. It is such an awesome game. It was awesome learning process through out this whole Fanart personal project work.






    Last edited by nirmalendu_paul; 03-26-15 at 01:25 AM. Reason: forgot to put signature
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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  2. #2
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    Default

    Looks great! Details look awesome

  3. #3
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    Default

    Thanks Adriang87
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Default

    Few more props and a quick tutorial on the Pedestal..



    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Default

    Wow! Fantastic textures and great detail.

    All the gadgets and weapons look fantastic.

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    Default

    Wow great job I second the last opinion by jan19.

  7. #7
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    Red face

    Thank you Jan19 and Daniel
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Default

    Here few more construction shots for the backpack sculpt and texturing



    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Default

    great work.

  10. #10
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    Default

    Thank you @Gabo1991
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Default Fanart based on James Ryman's Concept Art

    Another character based on James Ryman's Concept Art. It was fun working on this Handsome Dude


    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Talking

    I Did this character couple of years back. Decided to get back to it and tweak some anatomy and apply Fibermesh. Finally rendered different passes and composited in Photoshop.
    C&C most welcome. Thank you
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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  13. #13
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    Here are the passes I rendered out of Zbrush...
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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  14. #14
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    Default Creature Design Demo

    Hello Everyone,
    It is my class demo for creature design and sculpting assignment. The original concept was taken from Pinterest. Couldn't find the artist's name.

    The complete work is done with Zbrush and composited in Photoshop CS. Started with Zsphere. Main objective of the demo was to demonstrate
    the immense capability of Zbrush and the pipeline for concept artists to design a creature and present to client.
    I hope you like







    Last edited by nirmalendu_paul; 11-26-16 at 12:08 AM. Reason: forgot to attach thumnail
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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    Video

    Yooooo.... here is a time-lapse of Creature Sculpting in Zbrush
    https://www.youtube.com/watch?v=YPLP...ature=youtu.be
    Nirmalendu Paul
    Lead Character Artist in Bandai Namco Singapore studio
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