1. #1
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    Default Creature Design

    Here is creature I so dearly enjoyed to design from start to finish, thanks to Cesar Dacol Jr. For an amazing course!






    Design as a whole really changed a lot, for the better in my opinion...

    Heres the orthographic view for the creature


    Used Zspheres for base mesh.



    Where the design was headed but ultimately decided to change overall anatomy



    I wanted a more predator design, while things were starting to head in a direction that I wanted, Cesar really Emphasized the design of him, things were not a flowing in design and design was still blobby.



    This is where things finally kicked off and we knew that that it was a solid Believable state I was truly proud of how the was ending up to become. As you can see the there are still changes from this and the final illustration but wow was this a process, thanks Guys!!


  2. #2
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    great profile! it's very slick and massive at the same time.
    Senior Character Artist - Bioware


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  3. #3

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    Nice design I really like the back plates and the silhouette looks great from all angles.
    it reminds me of a badass roly poly.
    -MAG!-


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    looks pretty cool.

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    @Biomech Thanks appreciate it. Yeah growing up as a kid I would always hold them and let them roll up in my hand haha.

  6. #6
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    nice .. which course was it btw? .. many thanks

    K.......

  7. #7
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    Great design reminds of the Godzilla creature in the film. Plus roly poly's are awesome. Nice work.
    "This dream is all I need, because it's all I ever had."
    Website | Twitter| Instagram | Artstation | Zbrush

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    Nice creature work, man!
    Thank you for sharing the process.
    Paul H. Paulino
    Texture Painter | Modeler @ Scanline VFX Vancouver

    www.paulhpaulino.com

    Behance | Artstation

  9. #9
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    @Kindra Thanks! It was called creature creation for production and my Teacher was Cesar Dacol Jr. Sad to say but I am pretty sure this was his last class for this.

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