1. #1

    Question CreateShell Master Plugin

    Okay, this doesn't exist, but I really really wish it did.

    Joseph Drust made an amazing script called Dynamesh Master that I found out about as part of the ZBW course I took on 3D Printing. Essentially the resolution slider is pretty arbitrary for Dynamesh and you really don't know what polycount you'll end up with. His script allows you to set a desired polycount and then it will adjust the settings to match. It's a godsend.

    Now what I'm wondering is if anybody knows if this would be possible for the Create Shell function? Essentially I have some very complex models I am adding thickness to and many times I have put an arbitrary number like '34' and created the shell, waited about 30 minutes, and came back to find it was twice as thick as I wanted it.

    There's the possibility that this just isn't something that can be made, I know nothing about Zscripting, but I was hoping if not maybe somebody could shed some light on the Create Shell values and perhaps help me figure out some math that would determine what my thickness would end up as before I've hit the button. I looked in the pixologic documentation and couldn't find anything useful on where the value of that slider comes from. Is it a percentage? A unit?

    Please help!

    Thank you all. First post here, hope it's okay.

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Jun 2003
    Posts
    2,550

    Default

    I've wished for something similar and know your pain of waiting for the shell only to find it's the wrong size. One thing i think would be necessary is for the plugin to read your transpose units settings (which would have to be setup first) so you could just tell it you want the shell to be 1mm thick or whatever. Hopefully this could be implemented.
    For the time being i'm mostly using panel loops for thickness cause it's faster, but that has some problems that usually need some tweaking.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Nov 2012
    Location
    BELGIUM Li├Ęge
    Age
    35
    Posts
    160

    Default

    Maybe you could use the morph target "create difference mesh" technique, so you can visualise beforehand the inner and outer shell and don't get a bad surprise after a 30 minutes wait. Maybe this doesn't apply to every case but when it does it sure can spare you a good headache.
    ZAdjustor Plugin for ZBrush : adjust Draw Size, Focal Shift and Z/RGB Intensity by simply moving your mouse/stylus while holding down a hotkey, just like in photoshop, mudbox, mari, maya... Many options.
    ZAdjustor0.92 for ZBrush 4R7/4R6 32bits OsX - (OSx version for ZB4R7 64bits coming soon)
    KeuPon is Jean-Julien JUPINET

  4. #4
    Member Follow User Gallery
    Join Date
    Feb 2013
    Location
    UK
    Age
    36
    Posts
    59

    Default

    U cant find it in documentation but from my own experience set transpose units so it's show 1 dot as 1 mm
    Then if you want 1mm thick walls draw transpose line for 1mm long and count how mony polygons fit in that 1 mm long transpose line if it's 10 poligons set dynamesh thickness to 10 and you should get 1mm thick wall.

    Happy Hollowing

    Piosio

  5. #5

    Default

    Piosio I love you. You are a flippin genius. I just tried it on a little test cylinder and it seems to work... How on earth did you figure that out????? Will test further on my complex mesh and report.

    Thank you for the create difference mesh suggestion. I don't really know exactly what that means to test it, but the issue isn't that it comes out wrong, the results are great with this, it's the time and not knowing what value to choose and it seems Piosio has solved this.

    Panel loops is also great for something very simple but these meshes are really complex, sculptures with rigging holes cut into them and hair and things, detail mesh that would produce tons of interpenetration with panel loops.

  6. #6
    Member Follow User Gallery
    Join Date
    Mar 2013
    Location
    BC, Canada
    Posts
    43

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •