1. #1

    Default Legio Caesarus

    Original Concept by: Alexandre Chaudret
    https://www.artstation.com/artist/eyardt

    This is my first portfolio piece.
    Its a production ready Character, made with 3ds Max, Zbrush, MD, PS, Mari, V-Ray.
    Feel free to give me feedback, i would really appreciate it.
    -----------------------------------------------------------------
    ABOUT ME
    My name is Richard Mugler, I'm 20 years old and live currently in Berlin, Germany.
    I am a self taught 3d Character Artist with a graphic/photography background. I studied in Berlin for 1,5 years communication design before i dropped out to educate myself as a 3d Artist.
    MY GOAL
    I want to work in a studio that allows the Character Artists to take on the whole creation pipeline from modeling to shading. I also want to work in a studio that is located in California (US).
    THE ONE STUDIO that i want to work for is Blur Studio in Culver City (CA).
    I am at the moment building up my portfolio to get to a quality that matches the content they create at Blur.
    Before applying there, i want to take a course at CGMA to gain more experience and get in touch with industry professionals to get successfully accepted at Blur until October/September 2015. This is My Goal.


  2. #2
    Senior Member Follow User Gallery
    Join Date
    Apr 2010
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    Default

    I think it's very well done!
    I like it very much! Come on, keep going!

    Ciao,
    TM
    "If everyone is thinking alike, then no one is thinking." Benjamin Franklin

    "Whithout music, life would be a mistake." Friedrich Nietzsche


    https://www.artstation.com/artist/rforester

    http://www.ronaldfoerster.de

  3. #3

    Default

    Thank you very much

    Richard

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Jan 2009
    Location
    Toronto, Ontario
    Age
    35
    Posts
    164

    Default

    I ****ing love this.
    Concept is great but you did a damn good transition into 3D.
    Respect.

    Fur needs more love.
    And generally I would have re-worked texture, shading and presentation.
    But sculpt is killer.

    Great job!
    ... expect the worst and hope for the best ...

    Portfolio

  5. #5

    Default

    Thank you for the great feedback,

    i spend most of the time modeling and sculpting, and not enough time to really get the fur done. Its something i still struggle with. The texturing and Shading was a bit tricky, but i hope it will turn out better on the next project im right now working on.

    Best regards,

    Richard

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