Hi guys,
Here is my latest personal project done using Zbrush4r6, Maya and Photoshop.
The goal of the project was to create a Sci-Fi Helmet, fully concepted and created by myself with the intention of pushing my knowledge of sculpting hard surfaces in Zbrush.
I'm really excited to finally be able to share this project with you all and I hope you will like It !
For those who are interested, I've also collaborate with the magazine 3D Artist, for a pretty detailed step by step tutorial.
So if you want to have more explanation about my method and learn tips & tricks on how to realize this type of hard surface helmet, the article will published in 3D Artist Issue 84 !
Cheers,
Jonathan
Benainous
My portfolio : http://jonathan-benainous.blogspot.fr/
My LinkedIn : https://www.linkedin.com/in/jbenainous