1. #1
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    Default ZBrush Vehicle Design

    Hey guys, my name is Sander Verhoeven. I am a visual art student and for the last 4-5 months I have been focusing on vehicle design within ZBrush. These are the final images. Would love to get feedback from you!


  2. #2

    Default Really cool!

    Really cool design and really inspiring! Keep up the cool work! Would love to see one in a Gulf or Martini livery. What was the inspiration behind this?

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    Thank you!
    I'm planning to make more of these vehicles, so those liverys are definitely an option for the ones to come. Biggest inspiration has been the ekranoplan, which is a cancelled Soviet cold-war aircraft project. This plane makes use of the ground effect, which is the aerodynamic lift created while flying low above the water. I wanted to design a vehicle that makes use of this force. So I came up with a little back story about a futuristic racing tournament, which looks a lot like a reincarnation of the famous Schneider Trophy. With this story set, I knew the requirements of the vehicle I was going to design. I have used alot of different reference images mainly from F1, Le Mans, super cars, powerboats, jets and raceplanes. Besides those, Daniel Simon is always a very big inspiration for me.

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    Sander, all really cool inspirations! Thank you so much for taking the time to explain. I always love to hear about the story and inspiration behind a project. I work at Local Motors as a designer and have been exposed to a lot of fascinating design over the years but the ones I love the most are the ones with stories like yours-- projects that draw and real inspiration and are really cool! Pixologic featured your design on Facebook and I had to comment. I'm relatively new to this forum and still very bad at ZBrush, but this was the thing that made me go "Oh, I have to start, I've gotta do something. So thank you for inspiring me. I hope one day to make a formidable "racer" that could "battle" with this very design. Time to get going!

    P.s. did you do the flames in photoshop?

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    Hey Sander, amazing and inspirational work! Do you have some wireframe and/or wip shots to show?

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    Thank you Emiel.
    I'm afraid the wires are not really interesting, since it's an unoptimized high poly model. However I do have some early concepts from before going into ZBrush, which might be worth looking at.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    This helmet is made with the same technique as the vehicle.

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    Nice! Did you use KeyShot to apply sticker/labels?

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    Yes those are all simple projections.

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    Really impressive work! thanks for posting. I had a question about your step by step. What are you doing between steps 2-3 to keep your corners so sharp? thanks!

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    I select the polygroups I wish to modify and use the "polish by groups" deformer. Sometimes in combination with a border mask to maintain the inner shape of the polygroup.

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    ahhh! thanks for replying really appreciate it, I had tried a whole bunch of things but it always made the polygroups too round or created gaps.

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