1. #1

    Default Edoartworks' learning sketchbook

    Greeting zbrushers!
    Without much talking here's what I'm currently working on:

    Now some boring things about me:
    Hi! I'm Eddy, a almost 2 years old 3D environment artist, working in the video games industry. Not a new zbrush user, but haven't touched it in a while. I took it back and in the free time I'm diving into character sculpting.

    About the model:
    this polygonous girl comes from a concept that I had in mind for some time: my grandma when she was 14 years old. So a girl of the 40s, living in the countryside in a small poor family farm, with 5 brothers and 3 sisters.

    well, I have no idea on what's the best workflow for this, but I started with a base female mesh; extracted the hairs and a blouse shape; started shaping the face kinda randomly, trying to achieve a pleasing result...

    This is my first post here. I wanted to share it with someone that can criticize me and hopefully help me to improve. Also I don't like to work alone, so in this way kinda feels like I'm not working alone

    Thanks for stopping by! I will keep this up and greet every comment on the work.

  2. #2


    Starting to get some shapes for the sweater and the hairs.

    and what do you think of the face? The overall shape, I mean. I'm not sure where I'm going and if I'm going well!

  3. #3
    Member Follow User Gallery
    Join Date
    Dec 2008
    La Paz, Bolivia


    I like it so much! The concept is great!
    Susana Villegas Arroyo
    Deviantart Page:http://susanavillegas.deviantart.com/

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