This is the first time I've posted anything here, so I hope it's in the right place.
I've been working on my little Zedbug for quite a while. The ZModeller brush introduced in 4R7 made it a lot easier.
The pilot is the Daz Genesis figure with Daz V4 body shapes, posed in Daz. The suit is the Daz Epsilon suit for Daz M4 (I think), refitted with the GenX tools for Genesis 1. Both were then taken into ZBrush using the Goz utility, which is a fantastic little tool.

The buggy was modelled, UVmapped and textured in ZBrush. The figure with suit was smoothed, regrouped and re-textured in ZBrush. (Apologies for the feet that disappear into the floor plane)
Composited and rendered in ZBrush. Postwork in Photoshop.